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29 | 03 | 2010
 
 
Demos    

EMOVI

Realized by Alexandre Péclaz.

This application allows the user to edit his own virtual world directly in the augmented reality application. A new interaction has also been created: Finger interaction. The user uses directly his fingers to point, select and move the different elements of the virtual world





Augmented Memory 3D

Realized by Joël Dumoulin.

This application is a memory game, with the following particularity: the cards are 3D shapes representing fruits.Please watch the videos to have an overview of the application.



Magnetic Pointing

Realized by Jonathan Gilgen.

The magnetic pointing add an user friendly method to help to point the virtual elements in the world Please watch the videos to have an overview of the interaction



MARCO

Realized by Didier Perroud.

Our first demonstrator shows the basic functionalities of the VICI-Framework. The framework manages a set of virtual elements which can be placed into the world or attached to visual markers. It allows to point, select and move virtual objects with some hand positions. Multimodality is also integrated. The architecture of the framework allows the addition of new interactions' methods or multimodalities in a few steps. Please watch the videos to have an overview of the framework's current features:







Grenoble

The demonstration made during the Grenoble's IHM night of demos has been filmed by the on-site crew. It contains different parts of demonstration and an interview of Jacques Bapst, VICI's project reponsible.



Cow-Vadis

Realized by Grégory Neuhaus.

During this project, a portable augmented reality system has been developed in order to recognize cows in a environment and give insightful information about them. A first demonstrator has been one of the subject of the news on the TSR, the main french-speaking swiss television channel.



CMARL (Cooperative Multimodal Augmented Reality Labyrinth

Realized by Didier Perroud, Raynald Seydoux and Frédéric Barras.

This project has been realized during the course MMI in the context of the Master of Engineering of Science of the HES-SO. The goal was the realization of a multimodal application where two persons have to modify the orientation of a virtual labyrinth in order to help a ball to escape. The labyrinth is in augmented reality, iPhones are used for the orientation management and voice order are used for gates opening.

Last Updated ( Friday, 04 September 2009 08:55 )
 
 
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